Turn off terrain collision inside interior?
by Ka Wang Wu · in Torque Game Engine Advanced · 11/26/2007 (11:02 am) · 2 replies
Is it possible to turn off the terrain collision inside interiors? I know there's a flag for SHOWING the terrain inside or not. But I can't find anything that turns off actual collision. I could just model the terrain since I'm using legacy terrain now but if I had been using Atlas terrain it had been pretty annoying I think. So hopefully someone here can save me some work :)
#2
http://www.garagegames.com/mg/forums/result.thread.php?qt=20803
The flag didn't actually remove the visible terrain inside my interior so I had to lower the part that lead below the terrain. It got a little ugly on the backside but no one is going to see it anyway.
Now I just got to befriend lighting, some basic fire particle stuffs and maybe some foliage and I have a presentation ready for Thursday :)
11/26/2007 (3:16 pm)
Yeah, I just found how to do this here and it works nicely:http://www.garagegames.com/mg/forums/result.thread.php?qt=20803
The flag didn't actually remove the visible terrain inside my interior so I had to lower the part that lead below the terrain. It got a little ugly on the backside but no one is going to see it anyway.
Now I just got to befriend lighting, some basic fire particle stuffs and maybe some foliage and I have a presentation ready for Thursday :)
Torque 3D Owner Marc Dreamora Schaerer
Gayasoft
That features seems to be seriously broken.
We use legacy terrain and just cut holes in due to that.