Game Development Community

Turn off terrain collision inside interior?

by Ka Wang Wu · in Torque Game Engine Advanced · 11/26/2007 (11:02 am) · 2 replies

Is it possible to turn off the terrain collision inside interiors? I know there's a flag for SHOWING the terrain inside or not. But I can't find anything that turns off actual collision. I could just model the terrain since I'm using legacy terrain now but if I had been using Atlas terrain it had been pretty annoying I think. So hopefully someone here can save me some work :)

#1
11/26/2007 (3:08 pm)
No, as well as you can not really disable it. whenver you see the portal that leads to the outside it is rendered even if you are within the house ...

That features seems to be seriously broken.
We use legacy terrain and just cut holes in due to that.
#2
11/26/2007 (3:16 pm)
Yeah, I just found how to do this here and it works nicely:
http://www.garagegames.com/mg/forums/result.thread.php?qt=20803

The flag didn't actually remove the visible terrain inside my interior so I had to lower the part that lead below the terrain. It got a little ugly on the backside but no one is going to see it anyway.

Now I just got to befriend lighting, some basic fire particle stuffs and maybe some foliage and I have a presentation ready for Thursday :)