Game Development Community

Anyone successfully implemented a boat?

by Mike Stoddart · in Torque Game Engine · 09/02/2002 (4:23 pm) · 1 replies

Has anyone successfully implemented a boat? I followed the (zodiac) tutorial I found, added the C++ files and made the changes to the scripts. I can add the boat into the game, but it doesn't float on the water.

I was just wondering if anyone has managed to get something like this working, and if so, how much work did you have to do? If there are lots of changes to be made to the engine, then I'll put this aside for the future and work on something else more important.

Thanks

#1
09/04/2002 (1:25 pm)
There is a resource by Ken 'CERDIP' Finney that works but might need fine tuning. OR you can make a boat from the existing hover vehicle code OR You can adjust the water's properties so players and vehicles float (CERDIP and I had a post about it once) but I couldn't get any thrust with my wheeled vehcile if a booster could be attached I think it would work