Game Development Community

GuiObjectView port

by Skylar Kelty · in Torque Game Engine Advanced · 11/23/2007 (2:28 pm) · 3 replies

Hey,

I've started a port of GuiObjectView

Ok heres the files:
cpp
h

Please let me know of any issues

Will post resource when I know its working :D

Edit -> Uploaded new files to add clipping and removal of dna mod stuff

#1
11/23/2007 (4:30 pm)
I'll give it a try. Is this for 1.0.1, .2 or .3?
#2
11/24/2007 (1:21 am)
Well I've tested on 1.0.3
#3
11/24/2007 (2:18 am)
Haha just found a port already made in the forums.
Oh well, this one is much simpler and seems too work just as well.