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GuiObjectView port
by
Skylar Kelty
·
in
Torque Game Engine Advanced
·
11/23/2007 (2:28 pm)
·
3 replies
Hey,
I've started a port of GuiObjectView
Ok heres the files:
cpp
h
Please let me know of any issues
Will post resource when I know its working :D
Edit -> Uploaded new files to add clipping and removal of dna mod stuff
Torque Owner
Skylar Kelty
SkylarK
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Torque 3D Owner
Cyberkada
Triluminary Design Studios
#1
11/23/2007 (4:30 pm)
I'll give it a try. Is this for 1.0.1, .2 or .3?
Torque Owner
Skylar Kelty
SkylarK
#2
11/24/2007 (1:21 am)
Well I've tested on 1.0.3
Torque Owner
Skylar Kelty
SkylarK
#3
11/24/2007 (2:18 am)
Haha just found a port already made in the forums.
Oh well, this one is much simpler and seems too work just as well.
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Torque 3D Owner Cyberkada
Triluminary Design Studios