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Constrcutor Question

by Ted Lilljegren · in Technical Issues · 11/23/2007 (1:17 pm) · 4 replies

If i use the "import static" mesh to import a player(maybe i cant since players are "dynamic"?) dts, is there any way to change its textures from within constructor (would be cool to make statues out of dts) or do i have to do that with the dts itself?

Constructor btw, is some nifty software

#1
11/24/2007 (6:59 am)
Nope, there's no way to edit the static mesh, since they're already "compiled" and constuctor doesn't work with them.
#2
11/24/2007 (7:59 am)
I thought so. Regarding the composition of dif objects, are they like DTs objects also just a bucn of meshes, only more static in nature?
#3
11/24/2007 (10:26 am)
DTSs are arbitrary meshes, but DIFs are composed of solid convex brushes. ie, they're modeled via constructive-solid-geometry (CSG). this allows them to have high collision performance and also partition the world into Zones for rendering performance.
#4
11/24/2007 (10:27 am)
This and this should help answer your question.