How do you change the text at the top of the screen?
by Robert Rouhani · in Game Design and Creative Issues · 11/23/2007 (12:37 pm) · 2 replies
I am just wondering how to change the text not in the game, but on the bar above the game. Right now it says "Torque Tutorial Base" and I want to change it to the name of my software. Please help.
#2
look for:
and change initCanvas to what you want the name to be.
11/23/2007 (4:36 pm)
Look in ./client/init.cslook for:
// InitCanvas starts up the graphics system.
// The canvas needs to be constructed before the gui scripts are
// run because many of the controls assume the canvas exists at
// load time.
initCanvas("Torque Game Engine", true);
if (!isObject(Canvas))
// failed, don't make it worse by crashing...
return;and change initCanvas to what you want the name to be.
Torque Owner Badguy
or find a location to set the window name via SetWindowText(HWND hWnd, LPCSTR string)
so if you can find a call to SetWindowText, or a place where the handle to the window is available try that.
I would use the first method, find the location where it is specified and change it there.