Game Development Community

Avatar size change

by Nabarro · in Torque Game Engine · 11/22/2007 (4:29 am) · 1 replies

Hi, Everybody,

We're going to develop one avatar customization system for our project with TGE 1.5.2. We've got some knowledge about hiding nodes/mesh of .dts file from the forum, and also scaling the avatar size, etc. But we don't know how to change/modify partial body size of the avatar. For example, only make the arms stronger, and other parts kept unchanged.

Anyone has any ideas about this? Maybe one method is to make multiple .dts files, but that will result in too many model files.

How do you solve the problem?
Thanks,