How can I tell where I am
by Steve · in Torque Game Engine · 11/20/2007 (12:15 pm) · 5 replies
I think I am having a complete lack of understanding as to how to do something.
I thought I understood Torque's terrain system in that it tiles terrain, repeatedly, in all directions. I want to make a square ring of mountains surrounding the largest "zone" I can (2048 x 2048 I believe). I want to make those mountains impassable, because I do not want my players to realize that their world is just an endlessly repeating terrain. So, first I flattened the terrain. Next, I began to use the terrain terraformer to create mountains, but then I realized, I couldn't figure out where I was. Everything looks the same, and the terrain tiles, infinitely. Therefore, I can not tell where the "home" tile is, nor can I tell how long the mountain range has to be. If i just keep walking and adding mountains, won't the terrain repeat as I walk? How can I tell when I have gotten to the end of "home tile" (for lack of a better word)?
I thought I understood Torque's terrain system in that it tiles terrain, repeatedly, in all directions. I want to make a square ring of mountains surrounding the largest "zone" I can (2048 x 2048 I believe). I want to make those mountains impassable, because I do not want my players to realize that their world is just an endlessly repeating terrain. So, first I flattened the terrain. Next, I began to use the terrain terraformer to create mountains, but then I realized, I couldn't figure out where I was. Everything looks the same, and the terrain tiles, infinitely. Therefore, I can not tell where the "home" tile is, nor can I tell how long the mountain range has to be. If i just keep walking and adding mountains, won't the terrain repeat as I walk? How can I tell when I have gotten to the end of "home tile" (for lack of a better word)?
#2
11/20/2007 (12:41 pm)
In the name of all goodness and mercy, how do I turn it off?
#3
11/20/2007 (1:09 pm)
I found it, thanks for the info.
#4
Also, it doesn't matter where the 'home' tile is as long as you position all of your objects within a one tile area.
11/21/2007 (6:31 am)
Don't forget that if you were walking and increasing the terrain, when it tiled you would see the mountain you had created when you started.Also, it doesn't matter where the 'home' tile is as long as you position all of your objects within a one tile area.
#5
11/21/2007 (6:36 am)
@Brian, what you are saying is true, and I think I sort of came to that conclusion while I was working on it, but I didn't like not knowing how long I would have to keep adding mountains. I am not very artistically oriented. Turning off the tiling was a much better solution for me. That way I have a nice little edge and no uncertainties.
Associate Scott Burns
GG Alumni