Game Development Community

Resource or Reload DTS

by Nathan Bowhay - ESAL · in Torque Game Engine · 11/20/2007 (10:39 am) · 1 replies

How would I go about reloading or resourcing a dts without restarting torque. So if I used a dts file in the datablock and I could just copy a new dts into that directory with the same name and have it use the new one.

I couldn't seem to find anything on this, but I may have missed something.

Any help is most appreciated.

#1
02/08/2009 (6:48 pm)
I'm looking for something like this, you found any way to do that???