Game Development Community

Detail brushes + dynamic light?

by Brian Beard · in Constructor · 11/11/2007 (6:49 am) · 4 replies

So, when I create detail brushes for a room in constructor and I export to TGE i'm not getting any dynamic light on those detail brushes. How do I have them lit dynamically?

Anyone else come across this?

Thanks!

#1
11/12/2007 (8:38 am)
You will have to add your dynamic lighting inside of Torque, I believe. Your static lightmaps have to be Torque lights.
#2
11/12/2007 (4:19 pm)
Try exporting through map2dif to see if the issue is with the internal exporter.
#3
11/15/2007 (10:58 am)
I can't even get Detail brushes to export... I believe it was crashing the exporter if I remember right.