Torque Constructor importer?
by Jonathan · in Constructor · 11/09/2007 (8:55 am) · 5 replies
Hello ! this is my first visit to the forum and I just started to use Torque Constructor so don't be so hard on me ;)
I need help to find a Torque Constructor importer for 3d max and maya format... do some one here have one ? if so plz send me a link :)
GL Hf with your projects!
// Jonathan
I need help to find a Torque Constructor importer for 3d max and maya format... do some one here have one ? if so plz send me a link :)
GL Hf with your projects!
// Jonathan
About the author
#2
A little searching here will get you pointed in the right direction.
11/09/2007 (9:55 am)
You will want to use the torque exporter for MAX that will produce .dts files.A little searching here will get you pointed in the right direction.
#3
11/11/2007 (7:51 am)
Okey thx for telling me ;)
#4
11/16/2007 (11:53 am)
I have successfully exported to LightWave Objects (Export as LWO...), taken the result into a program called Deep Exploration, and exported from there into a Maya File. It wouldn't necessarily accomplish a whole lot, but in my case it's great to use as a reference for creating very environment-specific DTS shapes.
Associate David Montgomery-Blake
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