Games assets
by Shawn · in Torque Game Engine · 05/23/2001 (8:12 am) · 3 replies
Are the models like the characters and jericho made using MAX 3.1, the animations etc. ?
#2
05/23/2001 (8:57 am)
Thanks for the reply, can I use standard bones with skin ? Would I need to apply character studio with physique for bipeds, or does it support both?
Torque Owner Rick Overman
And of course we have several teams who want to work on exporters for other modelers - like MilkShape and OpenFX.
--Rick