Game/gameScripts/datablocks.cs not running in game
by Chaim Krause · in Torque Game Builder · 11/08/2007 (6:20 pm) · 2 replies
I have a fresh install of 1.5.1 that I used to confirm this.
Create a new project and run it in the level builder. Bring up the console and you will see that ~/gamescripts/game/datablocks.cs is executed.
Now Build Project and run it. Bring up the console and you will see that ~/gamescripts/game/datablocks.cs does *not* get executed.
Create a new project and run it in the level builder. Bring up the console and you will see that ~/gamescripts/game/datablocks.cs is executed.
Now Build Project and run it. Bring up the console and you will see that ~/gamescripts/game/datablocks.cs does *not* get executed.
About the author
#2
in common/gameScripts/projectManagement.cs on line 91 change
to
11/09/2007 (5:31 pm)
Fixed. in common/gameScripts/projectManagement.cs on line 91 change
if( isFile( %userDatablockFile ) )
to
if( isFile( %userDatablockFile ) || isFile( %userDatablockFile @ ".dso" ) )
Torque Owner Shawn Simas
Bigfoot Studios
Built my game to send it out to a friend for some testing and the datablock file was not being run. The managed/datablocks.cs is being called, but gameScripts/datablocks.cs is not.