Game Development Community

Remapping functions to keys...

by Mike Daly · in Torque Game Engine Advanced · 11/08/2007 (4:06 pm) · 0 replies

I'm having an issue with key bindings and I'm not sure if this is code or script based.

I have my 'w' key set to the generic engine-based moveForward function. If I enter a trigger, I'd like to remap the 'w' key to do something different (ex. move up in the z direction rather than in the forward direction).

The problem that I am encountering is..

If the player is holding the 'w' key when he enters a trigger that remaps 'w' to a different function, the function that gets remapped to the 'w' isn't called until 'w' is released and pressed again. (All this is scripting, not C++)

I just need to be pointed in the right direction.

Thanks,
Mike