Change GUI Attributes via Script
by Edward A. Kimsa-Rowntree · in Torque Game Engine Advanced · 11/06/2007 (6:34 pm) · 2 replies
Is there a way to access a GUI object in TorqueScript and modify its attributes. Say for example I wanted to change its rotation, is that easily done in TorqueScript, and if so how?
#2
11/07/2007 (4:37 am)
One way to approach this is to go into the GUI editor (F10), create some gui, give it a name (like myMLTextEditCtrl) , then exit the GUI editor, open up the command console (~) and issue a dump command on that GUI object (something like myMLTextEditCtrl.dump();). From that, you can see all kinds of parameters that can be changed, as well as commands that can be issued to the control. Pretty cool stuff.
Torque 3D Owner Marc Dreamora Schaerer
Gayasoft