Adding "Update" type method to GUI class
by rwillis · in Torque X 2D · 11/02/2007 (9:18 pm) · 2 replies
I have my game play GUI class which I want to have a "ProcessTick" or "Update" type method added to it so I can constantly update GUI information as needed. What's the best method to go about this? Thanks.
About the author
#2
11/03/2007 (8:31 am)
Okay, I thought that addtickcallback could only be added to an "owner". Thanks again.
Associate John Kanalakis
EnvyGames
class MyGuiControl : GUIControl, ITickObject { }2. Implement your logical update in the ProcessTick() method
public void ProcessTick(Move move, float elapsed) { //insert logical updates, check game state, etc. } public void InterpolateTick(float k) { }3. Start Requesting ticks to that ProcessTick() gets called.
public void OnWakeUp(GUIControl control) { //request processing ticks ProcessList.Instance.AddTickCallback(this); }4. Need some custom drawing? Also override the OnRender() method
public override void OnRender(Vector2 offset, RectangleF updateRect) { //draw a box DrawUtil.RectFill(new RectangleF(_position.X, _position.Y-4, _size.X, _size.Y), Color.Blue); base.OnRender(offset, updateRect); }That should do it.
John K.