GuiCanvas::renderFrame: ctrl is not awake
by Dallin Wellington · in Torque Game Engine · 10/31/2007 (7:04 pm) · 6 replies
I keep on getting this error with this gui control i have the error is "GuiCanvas::renderFrame: ctrl is not awake", i have no clue on how to fix it, i tryed to go into the code and comment out the assert but obiously it crashed my engine.
Here is my gui code and how im calling it:
http://paste.swgprecu.com//viewp.php?id=20071031190444-6316
and this is what i use to call it.....
http://paste.swgprecu.com//viewp.php?id=20071031190412-9235
Thanks,
Dallin Wellington
Here is my gui code and how im calling it:
http://paste.swgprecu.com//viewp.php?id=20071031190444-6316
and this is what i use to call it.....
http://paste.swgprecu.com//viewp.php?id=20071031190412-9235
Thanks,
Dallin Wellington
#2
11/03/2007 (4:38 pm)
Try having your thread show your gui by using the scheduler. If you set a schedule for 0ms it should execute next tick on the main thread.
#3
11/03/2007 (4:48 pm)
It says that "Canvas.showContent" is not a command :(, is there a certain way i have to do it??
#4
11/03/2007 (5:48 pm)
NVM Tim Helped me fix it :)
#5
Basically, I'm emulating the mouse events when I receive my require events something like this from my class.
window->buttonEvent.trigger(devId,0,IA_MAKE,0);
Sometimes I got that "control is not awake" assert failure in my debug build.
And in release build, when this happens, my engine crashed.
Can you share how did you solve that problem?
Thanks
05/19/2009 (1:46 am)
Hi.. I don't want to open a new thread but I'm having the same problem.Basically, I'm emulating the mouse events when I receive my require events something like this from my class.
window->buttonEvent.trigger(devId,0,IA_MAKE,0);
Sometimes I got that "control is not awake" assert failure in my debug build.
And in release build, when this happens, my engine crashed.
Can you share how did you solve that problem?
Thanks
#6
06/09/2009 (3:47 pm)
I also am having the same problem. Emulating mouse events, and getting a message about the ctrl not being awake. If someone has a solution for this, I would appreciate hearing it.
Torque Owner Dallin Wellington
Any ways round this?