Game Development Community

Making an NPC

by Peggy Hurley · in Torque Game Engine · 10/30/2007 (9:01 am) · 3 replies

What's the theory behind making an NPC? We've made a bot that runs but that's about it. How does one add a different shape other than the one in the 'player' folder?

Could someone please direct us?

thanks!

#1
10/30/2007 (9:22 am)
ShapeFile in the datablock refers to the dts if you have another character modeled/animated you can switch it out if it's setup like the default model. If you're asking how to actually make the new character model it's a bit more complicated.
#2
10/31/2007 (7:44 am)
Alright, I want to make an NPC that just stand there and you can talk to it.