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TGB 1.5.1 - t2dShape3d path issue

by Saiko · in Torque Game Builder · 10/28/2007 (10:59 am) · 2 replies

I had a look around but couldn't find this bug listed so I thought I'd throw it in.

ISSUE: 3d shapes appear in level editor but not when you play the level.
CAUSE: The path to the shape is being stored in the level as the full path to the shape eg
shape = "C:/full_path_to_game/game_name/game/data/shapes//3dtorquelogo/torque_logo.dts";

Also it throws in a extra / that's not needed.

If you have the source this should be easy enough to fix. If not you can edit the levels by hand and correct this but the editor will save over the fix so you have to do it before every run.

#1
10/28/2007 (8:19 pm)
Hi Saiko. I posted this bug along with a fix a few weeks ago. It was confirmed as a bug. Check here:
www.garagegames.com/mg/forums/result.thread.php?qt=67637
#2
10/29/2007 (7:52 am)
Thanks Joe, it looks like I missed your post.