Game Development Community

Crashes when "dtsing" from 3ds max

by Otto Itkonen · in Artist Corner · 10/27/2007 (10:33 am) · 5 replies

Sorry, but i'm too lazy to search the answer.
I'm using Windows Vista and 3ds max 7.



I'm from Marble Blast Community and building new version of Marble Blast.

#1
10/28/2007 (10:58 am)
Last broblem fixed, but what means "No bounding box found"?
#2
10/28/2007 (1:03 pm)
Means you do not have a box called "bounds" in your scene which is used by the exporter to define the local world of the model you are exporting. This is outlined in the DTS exporter docs that is found here as well as information in TDN.
#3
10/30/2007 (11:27 am)
Now it says "No details to export"./?
#4
11/25/2007 (4:57 am)
"No details to export"

THAT IS MY PROBLEM, SOMEONE TELL ME WHAT TO DO? :(
What details it needs and where?
#5
12/21/2007 (2:38 am)
A bit old of a thread but maybe it will still help:
http://www.garagegames.com/mg/forums/result.thread.php?qt=34031