Game Development Community

Dual monitor issue

by Jimmy Chen · in Torque X 2D · 10/27/2007 (10:24 am) · 2 replies

I want trying to follow the tutorials so I want to see the documentation, TXB, and Visual Studio C# on separate screens. I have an external lcd monitor connected my laptop. My laptop lcd is the primary screen.

When I open TXB, it shows up on my primary screen with black contents inside. I have to move it to my second screen in order to see the contents. When I open a project, loading components definition shows up on my primary screen. If I run the project in TXB, the game shows up on my primary display. If I open another project, TXB automatically moves itself to my primary screen with black contents inside.

If I hit Alt-Enter to try to go full screen, I get an error message that says

Fatal-ISV:(..\..\source\dgl\gTexManager.cc @ 484)
Error resurrecting the texture cache.
Possible cause: a bitmap was deleted during the course of gameplay.

Sometimes I can never go back to window mode again, I have to uninstall TXB and reinstall. Are there any command line switches or console commands that I can type to force particular video resolution or window/full screen mode?

My setup
ATI Mobile Radeon 9700 with latest driver
Primary screen - 1280x800 32-bit color
Secondary screen - 1920x1200 32-bit color

#1
10/27/2007 (10:37 am)
I use dual monitors and don't have this issue at all. I can run it from either my primary or secondary and can always see textures.

An odd issue indeed. Have you tried disabling one monitor or setting the secondary as the primary and seeing what happens?
#2
10/27/2007 (1:37 pm)
There is an xml file called something like projectsettings that specifies a resolution, you can try changing that.