Difs In Difs
by Orion Elenzil · in Torque Game Engine · 10/25/2007 (3:03 pm) · 4 replies
I thought it was a no-no to have a zoned DIF inside another zone DIF,
but i just put a DIF with two zones inside a big shoebox-like dif with one zone,
and didn't get the "There should be one and only one zone for an interior that manages zones" error.
what's the story.
but i just put a DIF with two zones inside a big shoebox-like dif with one zone,
and didn't get the "There should be one and only one zone for an interior that manages zones" error.
what's the story.
About the author
#2
10/25/2007 (3:30 pm)
I've tried altering their creation order, no diff. (ha ha)
#3
We are trying to avoid overlapping difs (if both have zones) in our game. But sometimes, even if the bound boxes of two difs (with portals) are overlap (no visible geometry overlap) - the errors in there..
Are you sure both of your DIFs have zones? :) joking
10/25/2007 (3:35 pm)
Do DIF's zones overlap?We are trying to avoid overlapping difs (if both have zones) in our game. But sometimes, even if the bound boxes of two difs (with portals) are overlap (no visible geometry overlap) - the errors in there..
Are you sure both of your DIFs have zones? :) joking
#4
i don't get the zone errors but i do get rendering weirdness,
such as players in the Inner zone only being rendered when in front of portals showing the outer zone.
oh well, it was a nice idea..
10/25/2007 (4:45 pm)
Actually, never mind.i don't get the zone errors but i do get rendering weirdness,
such as players in the Inner zone only being rendered when in front of portals showing the outer zone.
oh well, it was a nice idea..
Associate Fyodor -bank- Osokin
Dedicated Logic
You can have these two DIF objects there, run around and not see that message.. But once you get into "bad point" errors will come.