2D Ray Casting
by Nick Gravelyn · in Torque X 2D · 10/22/2007 (3:43 pm) · 1 replies
Is there any way to do a 2D raycast in TorqueX? I have an origin, a direction, and a length and simply want to find the closest object that this ray hits. I didn't see any ray classes so I wasn't sure.
Thanks.
Thanks.
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Torque Owner Shawn Simas
Bigfoot Studios
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