Game Development Community

Can You Program a Clear GUI

by Dwayne Brown · in Torque Game Engine · 10/17/2007 (1:25 pm) · 2 replies

In Torque3D there are some great tutorials for programming inventories and stats. Is it possible with torque to create a see through gui window that displays inventory of a player out the box?

#1
10/17/2007 (2:13 pm)
Nope, not out of the box. I would suggest you start by creating a GuiControl with a guiWindow in it and changing the Transparency.

Start looking at customprofiles.cs and defaultGameProfiles.cs (in your game\client\ui folder). Thats the easy part.

Then start trying out those inventory tutorials and make sure you understand them. You will probably have to create your own, or mod the existing ones to make it work exactly like you expect/want it to.

A hint! Use the current inventory system and build on that. I didn't long time ago. Learn from my mistakes ;-)
#2
10/17/2007 (8:28 pm)
Depends on what you want to do with the window. If its a static window that can't be moved (ie, just pops up/goes away), then what you can do is use a bitmap background gui control with a semi-transparent png. That's what I do. For a window control, well, I think James covered that :)