Game Development Community

Best way 2 program

by Mark Hanham · in Torque X 2D · 10/17/2007 (12:54 pm) · 2 replies

Just wanted 2 know the best way 2 learn to program 4 tx would it be to buy the xna programers guide books or would it b to learn torsion what is the most relative to tx .
thanks

#1
10/17/2007 (12:58 pm)
Torsion is largely irrelevant in terms of XNA and TorqueX as it is oriented towards TorqueScript and debugging the various non-XNA engines. In fact, Visual Studio, XNA, TorqueX, and TorqueX Builder are really all you need to get going. Beginning C# is necessary, too.
#2
10/17/2007 (12:59 pm)
Torsion is just a development environment and not a language. I'm assuming you are talking about torquescript. You would want to start with 2 things:

* learning c#
* learning to use the words 'to' and 'for' on forum posts...

[edit] David got there first..!