Is the next TGB patch coming anytime soon ?
by DragonSix · in Torque Game Builder · 10/12/2007 (7:16 pm) · 49 replies
Now that GG has a brand new QA department, can we expect some good update to our beloved 2d engine anytime soon ?
#42
12/08/2007 (2:36 pm)
Thanks for the post Deb, it's always great to be kept in the loop.
#43
12/08/2007 (5:30 pm)
Just wondering... How the TGB 1.1.3 works with Leopard? Have you seen any problems?
#44
12/09/2007 (6:00 am)
Another quick question, could you give some insight whether the changes in the new version will be hard to port to Linux? I'm working together with Jon Jones on trying to get TGB 1.5.1 to compile under Linux, but it might be wiser to wait for this new version before we try again.
#45
Would it be possible to have a list of fixed bugs in this new version? Or at least know if writing to files and the UFT files bug are fixed?
It would bre great to know this since I don't want to wait just to see that those bugs remains when I will use my time maybe to start thinking to go back to 1.1.3... (with all the pain of my heart (
12/09/2007 (5:27 pm)
@Matt,Would it be possible to have a list of fixed bugs in this new version? Or at least know if writing to files and the UFT files bug are fixed?
It would bre great to know this since I don't want to wait just to see that those bugs remains when I will use my time maybe to start thinking to go back to 1.1.3... (with all the pain of my heart (
#46
When the release goes out there will be a release blog with a high level change list, we will also post a more detailed change list that should cover the majority of changes as well as include some detail surrounding them :)
I can say that the FileIO has been fixed... I haven't specifically tested the font caching files, though originally when I debugged the problem I had reasonably determined it was due to the FileIO issues.
12/09/2007 (5:40 pm)
@Isaac:When the release goes out there will be a release blog with a high level change list, we will also post a more detailed change list that should cover the majority of changes as well as include some detail surrounding them :)
I can say that the FileIO has been fixed... I haven't specifically tested the font caching files, though originally when I debugged the problem I had reasonably determined it was due to the FileIO issues.
#47
Thanks!!!
I feel really really confident that next version will be better :) :) :)
Your fast answer tell me that you are working hard and taking care about community members... kudos for you!
12/09/2007 (5:43 pm)
@Matt,Thanks!!!
I feel really really confident that next version will be better :) :) :)
Your fast answer tell me that you are working hard and taking care about community members... kudos for you!
#48
:D Cheers Matt, keep up the good work
12/10/2007 (10:35 am)
Quote:
I can say that the FileIO has been fixed
:D Cheers Matt, keep up the good work
Torque 3D Owner Deborah M. Fike
Default Studio Name
Thanks for being patient, guys!