Game Development Community

Changing light map size

by Nathan Kent · in Constructor · 10/09/2007 (5:13 pm) · 1 replies

I'd been trying to export a file using map2dif, and it wasn't working, so I used an old version of map2dif_debug, and learned that I had a lightmap that was to big. How do I change the lightmap so that I can export it into my game?

#1
10/17/2007 (11:30 am)
Try cutting your larger brushes in half, this will reduce the light map sizes generated. Or you can reduce the dif's overall lighting detail by increasing the scene's lighting scale.