Game Development Community

Mysteries in TGEA??..

by Jan Sorensen · in Torque Game Engine Advanced · 10/06/2007 (9:57 am) · 4 replies

Hi there :-).

Are here others there has this problem with the fxShapeReplicator in the TGEA. It's simple don't show up in the ingame editor when I activate then?
And is it right, the fxGrassReplicator don't exist in TGEA?

Hope for help Jan :-).

#1
10/06/2007 (10:20 am)
There is only 1 replicator existant in TGEA: fxFoliageReplicator

fxShapeReplicator can be added, there is a ported resource.

Other fx Replicators have not been ported so far I think, a few tried to get the needed shaders up for the fxGrassReplicator
#2
10/06/2007 (10:22 am)
fxTreeReplicator looks very cool and has been ported to TGEA.
#3
10/06/2007 (12:32 pm)
Ah right, but he meant it does not work fully just render the trees ... from that position I'm not sure if it is more capable than the shapeReplicator
#4
10/06/2007 (1:41 pm)
Hii again :-)

Thanks for quick answers and okayy, I don't have made a compiler failure with my TGEA.
I will do some experiments with new Replicators and hope.

Thanks Jan :-).