Max texure resolutions on DTS?
by cr · in Torque Game Engine · 10/05/2007 (9:41 pm) · 3 replies
According to this page the max supported resolution is 512x512. In TGE 1.5.2 I was able to increase the resolution of the diffuse map for my model to 1024x1024 without any visual issues in-game. So what I want to know is that is it ok to increase the resolution in 1.5x version or it's supposed to be 512 only?
I am not talking about increasing every texture to that resolution but for specific models only. This shouldn't cause any issues (models the size of houses and rocks in Oblivion).
I am not talking about increasing every texture to that resolution but for specific models only. This shouldn't cause any issues (models the size of houses and rocks in Oblivion).
#2
10/06/2007 (11:16 am)
Thanks. I was just worried that TGE would croak on high res.
#3
11/04/2007 (2:13 pm)
I think that the documentation needs to be updated..., in all parts i found that is better work with 512x512 textures. From how models carts support more than 512x512? how many years ago?, for make games for indies (not gamers graphics cards...)
Torque Owner Tim Heldna