Game Development Community

Camera jittering with camSpeed = 0

by Toks · in Torque Game Engine · 10/01/2007 (11:22 am) · 0 replies

Hey everyone. i want the camera (when you are dead) in my game to be stationary. and i thought to be smart by simply just setting the camera's speed to zero in /game/server/scripts/camera.cs but when i play on a remote client, the screen will jitter when i press the movement keys. looks like the client is interpolating movement and gets restrained again when the server ticks.

where should i alter this?