Tunnels/caves underwater
by Simon Goodchild · in Torque Developer Network · 10/01/2007 (1:15 am) · 2 replies
Bit of advice please! I need to create a number of underwater caves/tunnels. How would people recommend I approach this? I have access to 3DS max or constructor. I think my main worry is reading about the concerns of producing "concave" meshes.
Thanks!
Thanks!
Torque Owner Aaron E
Default Studio Name
. . . or DTS objects with some good collision box implementation.