Game Development Community

Collision and applying damage

by Justin Grant · in Technical Issues · 09/29/2007 (3:52 pm) · 1 replies

Right now I'm working on having some spike balls floating around and if you touch them I want it to do damage to the player but I can't seem to find out how to even test if they are colliding in the first place. I know how to apply the damage, if I can just figure out how to do the collision part I'm set. anybody know?
I'm using the Torque Game Engine Demo btw

#1
09/30/2007 (6:14 pm)
Use the TGE tutorial that u'll find in the example folder a pdf file named "gettingstarted" (I'm not exactly sure that it comes with the demo but it think it does, just make sure abt that :D )
this tutorial will guide u through with collisions & a couple of more stuff, but it has what u need