Game Development Community

Dsq...i reach to export in dts but not in dsq..

by Mariano Pica · in Artist Corner · 09/27/2007 (9:00 am) · 0 replies

I have exported a dts correctly but if i try to export animation in dsq don't work why?
is a hierachy problem?
or there are some step i dont do?

check hte image:

http://img210.imageshack.us/img210/9549/hiertm7.png

----------------------------

cfg:
AlwaysExport:

NeverExport:
Bip01 HeadNub
Bip01 R Finger0Nub
Bip01 R Finger1Nub
Bip01 L Toe0Nub

NeverAnimate:

//cfg settings
+Dump::NodeCollection
+Dump::ShapeConstruction
+Dump::NodeCulling
+Dump::NodeStates
+Dump::NodeStateDetails
+Dump::ObjectStates
+Dump::ObjectStateDetails
+Dump::ObjectOffsets
+Dump::SequenceDetails
+Dump::ShapeHierarchy
+Error::AllowEmptySubtrees
-Error::AllowCrossedDetails
+Error::AllowUnusedMeshes
+Sequence::defaultCyclic
-Sequence::defaultBlend
-Sequence::defaultFirstLastFrameSame
-Sequence::defaultUseFrameRate
-Sequence::defaultIgnoreGroundTransform
-Sequence::defaultUseGroundFrameRate
-Sequence::defaultEnableMorphAnimation
-Sequence::defaultEnableVisAnimation
+Sequence::defaultEnableTransformAnimation
-Sequence::defaultForceMorphAnimation
-Sequence::defaultForceVisAnimation
-Sequence::defaultForceTransformAnimation
-Sequence::defaultOverrideDuration
=Sequence::defaultFrameRate 15.0
=Sequence::defaultGroundFrameRate 15.0
=Sequence::defaultDuration 1.0
=Sequence::defaultNumFrames 2
=Sequence::defaultNumGroundFrames undefined
=Sequence::defaultDefaultSequencePriority 0
+Param::EnableTwoSidedMaterials
+Param::CollapseTransforms
+Param::SequenceExport
=Params::AnimationDelta 0.0001
=Params::MaxFrameRate 30.0
=Params::SkinWeightThreshhold 0.001
=Params::weightsPerVertex 10
=Params::baseTexturePath .+SmoothingGroup::IgnoreOnSkinMesh
-SmoothingGroup::IgnoreDuringCollapse


error report:

Third pass: Collapsing unneeded nodes...

Removing node "start01"
Removing node "Bip01"
Removing node "Bip01 L Finger0Nub"
Removing node "Bip01 L Fingers"
Removing node "Bip01 L Fingers B"
Removing node "Bip01 L Finger1Nub"
Removing node "Bip01 R Finger0Nub"
Removing node "Bip01 R Fingers"
Removing node "Bip01 R Fingers B"
Removing node "Bip01 R Finger1Nub"
Removing node "Bip01 L Toe0"
Removing node "Bip01 L Toe0Nub"
Removing node "Bip01 R Toe0"
Removing node "Bip01 R Toe0Nub"
Mesh "Bip01 Pelvis" not hooked up to shape.Warnings:
No warnings.


Errors:
Error #16:Mesh "Bip01 Pelvis" not hooked up to shape.