V12 Level Editor
by Martin Badowsky · in Torque Game Engine · 05/18/2001 (2:08 am) · 10 replies
Hi,
Just a quick post to ask about V12... I'm not really uptodate on the Tribes 2 level editor (if there is one)... but is there a Tribes 2 editor? If so, can it be used for V12? If not, is there a V12 level editor? Etc etc... I have dabbled in Worldcraft, DEdit and Q3Radiant... and am in a team which is considering porting a Q3 MOD to V12... or at the very least, finishing the Q3 MOD and then developing on/through V12 and was just wondering.
Thanks.
Just a quick post to ask about V12... I'm not really uptodate on the Tribes 2 level editor (if there is one)... but is there a Tribes 2 editor? If so, can it be used for V12? If not, is there a V12 level editor? Etc etc... I have dabbled in Worldcraft, DEdit and Q3Radiant... and am in a team which is considering porting a Q3 MOD to V12... or at the very least, finishing the Q3 MOD and then developing on/through V12 and was just wondering.
Thanks.
#2
05/30/2001 (6:29 pm)
where can we get this t2 level editor?.. might as well work on this until V12 ships...
#3
05/30/2001 (6:33 pm)
The t2 editor is in-engine . type editor.open(); at the console to get it. The buildings are all done with worldcraft, i think you can get that at half-life.net
#4
05/30/2001 (6:54 pm)
Do you know if V12 uses Worldcraft 3.3 or the original 1.6?
#6
06/01/2001 (4:21 pm)
I tried the level editor... not really user friendly. Any of you know a place where I could see a tutorial?
#7
http://www.tribes2maps.com/
For worldcraft -
http://halflife.gamedesign.net/
http://www.valve-erc.com/
06/01/2001 (4:26 pm)
For the ingame terrain editor -http://www.tribes2maps.com/
For worldcraft -
http://halflife.gamedesign.net/
http://www.valve-erc.com/
#9
06/01/2001 (9:23 pm)
Thanks to you both !
Associate Matt Fairfax
PopCap