AiPlayer Footprints?
by Chad Kilgore · in Torque Game Engine · 09/25/2007 (12:39 pm) · 1 replies
Why doesn't Kork have any footprints? The AiPlayerData inherits from the PlayerData, which does have footprints. Does anybody know how I can fix the AiPlayer to add footprints?
Thanks.
Thanks.
Torque 3D Owner Chad Kilgore
To revise my question, why are footprints so irregular?