Game Development Community

Motion Blur

by Danny Mejia · in Torque Game Engine Advanced · 09/24/2007 (7:27 am) · 3 replies

Hey All,

I am working on a Motion Blur shader. Thats the easy part what I need is a shader that changes color as the speed of an object gose up and down.

What would be the best why to do this in TGEA? Has it been done before with TGEA?

#1
09/25/2007 (6:24 am)
There has been a thread with a motion blur shader lately which relied on the canvasFX resource for implementation
#2
09/25/2007 (12:27 pm)
How Do I going about change the Motion Blur color has the object speeds up or speeds down.
#3
09/26/2007 (12:53 am)
At best you ask in the thread of the shader and ask its writer.