Game Development Community

Under water graphics

by Kate · in Torque Developer Network · 09/23/2007 (1:14 pm) · 3 replies

Hello, I am fairly new to using game engines and am interested in Torque.
The game my team is making is primarily an underwater 3D game. Is this possible with the Torque engine? I'm having trouble finding info on that particular aspect of the engine.
Thanks!

#1
09/23/2007 (1:29 pm)
Yes it is
#2
09/23/2007 (3:46 pm)
Underwater games aren't much different than onland games, u'll just need to find a swimming resource that matches ur needs for the game, & the particle effects are not much different.
the playerdata scripts that are in the starter.fps have enough particle effects implemented also, like water splashes & the crossbow has bubble explosions under water, its worth to check them out
#3
09/23/2007 (5:56 pm)
I want to suggest that if your going to have a 100% underwater setting that you can fake such a enviroment with clever tricks and simple use a flight code and modify your hieght to prevent you from going above certain obstacles.