OpenGL and D3D
by Isaac Barbosa · in Torque Game Builder · 09/19/2007 (11:18 am) · 1 replies
This is weird:
1. I notice that there is an option to choose between openGl and D3D until now (and until now I know that D3D = DirectX).
I have switched to D3D and now my game is not running (under windows Vista).
So I have a question:
Is there a difference between openGl and D3D? -I know there are some discussions on the forums but my question still-.: what should I choose for my game and why it is not running if DirectX 10 is already installed on my machine?
Thanks
1. I notice that there is an option to choose between openGl and D3D until now (and until now I know that D3D = DirectX).
I have switched to D3D and now my game is not running (under windows Vista).
So I have a question:
Is there a difference between openGl and D3D? -I know there are some discussions on the forums but my question still-.: what should I choose for my game and why it is not running if DirectX 10 is already installed on my machine?
Thanks
Torque 3D Owner Matthew Langley
Torque