StartRecording crashes Torque
by Nicolai Dutka · in Torque Game Engine · 09/18/2007 (7:17 am) · 4 replies
I went into my console and tried:
Every time, it crashes Torque and there is NOTHING in my console.log about what happened. And yes, $client is a global variable that I set equal to the client in the game.cs and I can verify it is valid by doing a $client.dump command. When I do that, the methods startRecording() and stopRecording() both show up in the list for $client, but yet it still crashes every time I try to use it.
Any ideas?
$client.startRecording("starter.fps/test.avi");Every time, it crashes Torque and there is NOTHING in my console.log about what happened. And yes, $client is a global variable that I set equal to the client in the game.cs and I can verify it is valid by doing a $client.dump command. When I do that, the methods startRecording() and stopRecording() both show up in the list for $client, but yet it still crashes every time I try to use it.
Any ideas?
#2
09/30/2007 (4:57 pm)
Nobody uses the demo recorder or what?
#3
What it can do is record inputs and events and play them back through the engine.
09/30/2007 (9:29 pm)
Torque does not record AVI movie files!What it can do is record inputs and events and play them back through the engine.
#4
That's pretty weak though... why call it a demo recorder if it can't record demo videos? Sheesh! At least name it better instead of getting my hopes up! (Yes, I have Fraps and will continue using it)
09/30/2007 (9:32 pm)
Thanks!That's pretty weak though... why call it a demo recorder if it can't record demo videos? Sheesh! At least name it better instead of getting my hopes up! (Yes, I have Fraps and will continue using it)
Torque 3D Owner Nicolai Dutka