Game Development Community

Rotating camera clips my objects

by Nicolai Dutka · in Torque Game Engine · 09/16/2007 (7:24 pm) · 3 replies

When I tip my camera up/down, if an object's center point goes off the edge of the screen, the entire object is not rendered at all, causing instant clipping from view. This looks DREADFUL! Is there any way to make the object render all the way to the edges, or at the very least always render? (particularly in players, but ALL objects would be nice)

If you need to see what I am talking about, I can make a small video. Just let me know.

#1
09/16/2007 (7:58 pm)
If the "bounds" box is bigger it should reduce the effect. I face the same problem with one particular object I plan to do. I'm not sure if I want a bounds box the size of the whole mission ;)
#2
09/16/2007 (8:00 pm)
I'll give that a shot and let you know if it works out.
#3
09/30/2007 (4:58 pm)
Works nicely. Thanks!