Problem with texture coordinates
by Ivan · in Constructor · 09/14/2007 (12:40 pm) · 2 replies
Sometimes, when i select a face from a brush for tile texturing i have the problem of his coordinates get crazy. The tiling up to thousands and finally just see one color instead the texture. I dont know why. Only in specific brushes, i think could be because they are not planar but even i try to fix the faces moving points not working as i wish. Could you give a help with this issue?
Thanks a lot.
Sorry for my english
Ivan
Thanks a lot.
Sorry for my english
Ivan
#2
09/14/2007 (1:15 pm)
Yes, i usually resolve this problem with these buttons, but sometimes i need to move the tile for better position, and i can fix that.
Associate Joseph Euan