Max exporting issue
by Casey Wylde · in Torque Game Engine · 09/08/2007 (6:50 pm) · 2 replies
When I try to export a static mesh from 3DSMax using the GG tutorial for a simple static mesh, it worked the first time but now when I try to it says 'Found two meshes named "streetlight" of size 1'. Can someone please tell me what is causing this? Thanks :)
About the author
#2
It was namned:
Box1
Box2
Box3
etc.
I changed them to:
boxa
boxb
boxc
etc.
then it works!
07/11/2009 (1:42 am)
I had the same problem with a simple house of 6 boxes.It was namned:
Box1
Box2
Box3
etc.
I changed them to:
boxa
boxb
boxc
etc.
then it works!
Torque Owner Brent Corr
HA