Game Development Community

Max exporting issue

by Casey Wylde · in Torque Game Engine · 09/08/2007 (6:50 pm) · 2 replies

When I try to export a static mesh from 3DSMax using the GG tutorial for a simple static mesh, it worked the first time but now when I try to it says 'Found two meshes named "streetlight" of size 1'. Can someone please tell me what is causing this? Thanks :)

#1
07/08/2009 (7:31 pm)
I have the same problem, except mine is Found two meshes name "building" of size -1
#2
07/11/2009 (1:42 am)
I had the same problem with a simple house of 6 boxes.

It was namned:
Box1
Box2
Box3
etc.

I changed them to:
boxa
boxb
boxc
etc.

then it works!