Game Development Community

Objects not appearing in Mission Editor.

by Maddermadcat · in Torque Game Engine · 09/03/2007 (4:51 pm) · 2 replies

This is bizarre... I tried adding two resources yesterday, the Helicopter resource and the door resource. For the helicopter resource, I follow the instructions precisely, and everything compiles perfectly. I add the .cs files, and when I run the mission editor to drop the object in, it's simply not there for me to add. Same goes for the Door resource. I look at the creation tree, and no door section or any trace of the door is there (except for the static shapes, of course).

What am I doing wrong?

#1
09/03/2007 (5:17 pm)
That would be hard to say unless you give steps of what you did. But I can tell you the door resource does work. I will guess if your dts is not appearing in the tree then the dts is in the wrong folder or the cs file is not exce in game.cs. Check your path in the script and check to see if the dts folder path match.
#2
09/15/2007 (2:20 pm)
Okay, checked everything. Re-compiled. Everything seems to work perfectly, but there's still no heli in the creator tree. If you want to know what I did, just check the resource's page. The scripted door works now, at least...