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How to make a 3D chess board

by Nmaxime · in Torque Game Engine · 09/01/2007 (6:12 am) · 2 replies

Im looking to make a 3D chess game using TGE. I'm trying to implement a system for a top-down view. mouse cursor and selectable objects. I have finished implementing the mouse and the selection process. I need help figureing out a way to make a Tile System so that the peaces move along the black and white squares of the board.

#1
09/04/2007 (9:25 pm)
Make the board with dts shapes and use a player object with AI to walk the pieces. Select piece, click destination. Make the board pieces selectable and figure out some callbacks to trigger. Add logic to determine if the piece can move to that point. You could have the player attack any piece at that location upon arrival.
#2
09/08/2007 (10:04 pm)
Did this help?