Load another mission
by Dan Keller · in Torque Game Engine · 08/31/2007 (6:24 pm) · 1 replies
When I load a mission, then exit the mission and load another mission, nothing happens. The log looks like:
*** LOADING MISSION: starter.fps/data/missions/stronghold.mis *** Stage 1 load *** Stage 2 load Executing starter.fps/data/missions/stronghold.mis. starter.fps/data/shapes/M1A1.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1 *** Mission loaded starter.fps/server/scripts/player.cs (693): Unknown command setActionThread. Object DemoPlayer(78) DemoPlayer -> armor -> PlayerData -> ShapeBaseData -> GameBaseData -> SimDataBlock -> SimObject Connect request from: IP:0.0.0.0:0 Connection established 3141 CADD: 3142 local *** Sending mission load to client: starter.fps/data/missions/stronghold.mis keyboard0 input device unacquired. DirectInput deactivated. Exporting client prefs Exporting client config Exporting server prefs Exporting client prefs Exporting server prefs CDROP: 3142 IP:0.0.0.0:0 Shutting down the OpenGL display device... Making the GL rendering context not current... Deleting the GL rendering context... Releasing the device context...
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Torque 3D Owner Dan Keller
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