Game Development Community

Forest/Wood/Tree tool?

by Daniel Bennifer · in Torque Game Engine · 08/27/2007 (10:10 am) · 4 replies

Hi,
Is there a tool/way to do this currently inside the editor? I have tried a few things, But it takes forever to make forests, woods and such.

Or would i have to edit the source code and add a new feature in? Any resources on this?

Thanks.

#1
08/27/2007 (10:17 am)
The object replicator does this... I forget the actual name but there's two of them. One uses billboards for stuff like grass, the other uses .dts objects for trees or rocks, whatever you want.
#2
08/27/2007 (1:05 pm)
Sorry, Where can i find that tool?
#3
08/27/2007 (1:12 pm)
Its in the tdn
#4
08/27/2007 (1:55 pm)
Mission Objects/Environment/fxShapeReplicator and fxFoliageReplicator.

fxShapeReplicator is for dts and fxFoliageReplicator is for png with alpha channel.