Game Development Community

Transparent vs Translucent?

by Joe O · in Torque Game Engine · 08/27/2007 (6:50 am) · 0 replies

Can someone give me an understanding of what it means to Torque if something is transparent vs. translucent? Does transparent mean masked and translucent mean "see-through" to some alpha value?

I went digging around the TDN and all I could find was some sparse information on a DTS Feature Chart. I need to sort masked meshes (notice I didn't say transparent or translucent) but I didn't find anything on that either.

If anyone can give me a better idear of what this stuff means I would really appreciate it. I want to put a leaf texture on a tree and I only want the leaf to show - it's an all or nothing bit (so masked - no translucent values) but I've never had much success with this.

I'll do some more playing around but if anyone has any thoughts I would love to hear it - thanks!