TorqueGB and TorqueGE? For different kinds of games?
by KP · in Torque Game Engine · 08/26/2007 (5:42 pm) · 2 replies
Hi! This is kind of a dumb question, sorry. I've had the TorqueGE 3D 1.4 program for a while now, but am interesting in starting off with a simpler, 2D game, to familiarize myself with the kit.
Can I do this reasonably well with the TorqueGE program, or should I get TGB to do this? Can GE already do everything that GB can do?
Thanks!
Can I do this reasonably well with the TorqueGE program, or should I get TGB to do this? Can GE already do everything that GB can do?
Thanks!
About the author
#2
08/27/2007 (6:57 am)
If you want to make a 2D game, then TGB is the way to go. TGB, while built on top of Torque techology, is a completely different beast that is oriented completely and totoally towards making 2D games. You would have to completely recreate all of its functionality in TGE if you went that direction.
Torque Owner Anthony Abrams
TGE can do some of the things that TGB does, but TGB does them better. Not that TGE sucks or anything. I am just saying that for a 2d game TGB is the ticket.
I have several projects that I am working on in both TGE and TGB.
TGB can take a little bit to get used to the editor, but one you get past that you shouldn't have too many problems.