Game Development Community

What's going on with TGB

by Isaac Barbosa · in Torque Game Builder · 08/25/2007 (7:36 pm) · 4 replies

I have done a stupidity on behalf of ignorance and hope:

TGB was running really slow and there was a lag in the mouse that I have decided to format my hard disk and reinstall windows XP in my 1.5 MHz 512 RAM pentium centrino....

OF course I back-up most importants stuff and I lost several things, and I was expecting a better performance of TGB. And, OH CRAP -excuse me- TGB was Still running slow and choppy and every single jpg was not showed in my "new" windows XP service pack 1...

What's wrong?

Now, I'm running TGB in a PC (Celeron 2.66 Mhz 504 RAM) and everything is OK.

Please somebody tell me what could be wrong -is windows service pack 2 required?-! This issue is driven me crazy :(

#1
08/26/2007 (10:12 am)
SP2 is the newer ones you should have.

plus png's work better (from what i've read: it's all I used in TGB).
#2
08/26/2007 (9:02 pm)
I can run my TGB project on XP without SP2. From what you describe it sounds like you are trying to load textures that are too big for the video card. Stick to 256x256 textures for compatibility with older hardware.
#3
08/27/2007 (4:23 pm)
Or you load more textures than your game can handle concurrently.

1. get newest graphics card drivers
2. Get enough RAM to develop in 3D. 512 is definitely too low, it defacto deactivates turbocache and hypermemory (at best enables 64MB which means 64 512x512 if you don't have any cellpadding)
3. Make sure your particle effects don't spawn masses of particles in a more or less concentrated point. The overdraw will badly kill it.


Just a question: you have a 3d card, don't you? By 3D I mean GeForce 4 4XXX (not 4XX), Radeon 9000 upwards or Geforce 5 upwards.
On intel you do not have the slightest chance to have a full featured game with many sweet and high resolution sprites running. Those cards are and never were meant for 3D and TGB is 2D through 3D.

Those games, targeted at that no (not low) spec systems are better done in Game Maker Pro actually which does not have 3d support nor make heavy use of it ...
#4
08/27/2007 (5:54 pm)
Thanks Marc:

The problem was a failure in my hard drive... and my computer is 4 years old :(

I have bought a new one 128 MB 3d card, 1024 RAM... and game is running smooth again :)

a 1300 US computer :(

hehehe