Game Development Community

Don't Expose Public Component Property

by James Ford · in Torque X 2D · 08/24/2007 (3:45 pm) · 1 replies

Now that all torquecomponent's public properties are automatically exposed to the editor, is it possible to specify DONT expose a property? I want it public (so others can access it), its just not intended to be modified in the editor.

#1
08/24/2007 (3:50 pm)
And 2 minutes later, I found it. For those interested its [XmlIgnore] you need to include "System.Xml.Serialization" also.