Shadow Problem
by Howard Dortch · in Torque Game Engine · 08/23/2007 (8:31 am) · 6 replies
I have 1.5.2 and exported the buggy with milkshape now the body cast no shadow.
Anyone tell me what I need to do on the export? I have a collision mesh but that doesn't seem to cast a shadow. Do I need another mesh?
Anyone tell me what I need to do on the export? I have a collision mesh but that doesn't seem to cast a shadow. Do I need another mesh?
#2
Any help out there?
08/24/2007 (10:04 am)
Yeah there is info on the exporter but nothing mentions the shadow or lack thereof.Any help out there?
#3
08/25/2007 (1:14 pm)
Bump, anyone?
#4
If I'm wrong in my statement - then I dunno.
08/27/2007 (6:05 pm)
IIRC, the shadows for vehicles are generated from it's collision mesh? If so, then you need to make a collision for a buggy. How? No clue, I'm not an artist, and never used it.If I'm wrong in my statement - then I dunno.
#5
08/27/2007 (6:47 pm)
Did that, still no shadow
#6
08/29/2007 (6:24 pm)
See my response to your other thread, but the issue could be bounding box related.
Torque Owner Ross Kabus